I ended up bringing mostly the Circle starter warpack with a few exceptions.
 Kaya the Wildborne (0 / 6 WB)
 >> Feral Warpwolf
 >> Argus
 >> Gorax
 Shifting Stones
 >> Stone Keeper
 Swamp Gobber Bellows Crew
I replaced an Argus with a Gorax for the empty hands and added the stones and UA, and the gobbers. The stones and gobbers worked out well, but I didn’t get much more utility out of Gorax. I never used his animus and there was nothing to throw with his hands. I should have brought the other argus for his paralyze spray.
We played three 15pt games using the Domination event scenario. Instead of using the deeds to score points, we played a standard tournament. I played Cryx the first game, Legion the second, and Skorne for the last game. I won out against Cryx by scenario points but lost to Legion and Skorne from caster assassinations. Legion, running non-epic Thagrosh, pelted me with ranged attacks from his winged beast. Skorn, running the new Domination caster, ran into melee with Kaya and spent 7 attacks killing her.
These games were really good experience. Many mistakes were made, but they were valuable lessons. I will remember to use Spirit Door to slingshot my vulnerable heavy beasts (I’m looking at you, Feral Warpwolf) back with Spirit Door. I’ll remember not to fill up a warbeast with fury if I hope to transfer damage to it. I will remember that stealthed models do not block LOS and that Shifting Stones, while immovable, can still be trampled over. I will remember that when faced with heavies, that I should focus enough firepower on them to kill them if I can’t disable them another way. Don’t send a light against a heavy and expect to kill it.